Handy with Fire Emblem Engage Preview
#Handy #Fire #Emblem #Engage #Preview Welcome to Alaska Green Light Blog, here is the new story we have for you today:
As a belated Christmas present, Nintendo is giving us all a new Fire Emblem so close to a Warriors spin-off, we can only be so lucky. Fire Emblem Engage is the latest entry in the long-running series. There is a lot to accomplish after Fire Emblem: Three Houses.
Beginning with a dramatic fight with the red-blue-haired, blue-eyed hero that seemingly ends the conflict, you suddenly wake up 1000 years later with plot amnesia. You play as Alear, a divine dragon, a legendary being that the kingdoms have awaited to awaken.
Conveniently, a deadly new force has begun wreaking havoc just as you woke up. Restoring peace to the realm will require working together with the various kingdoms across the land to fend off this threat and restore peace to the realm.
Somniel is the home base for Alear and Comrades, a floating island and castle for training and relaxing. Between chapters, you can come back here, wander around, and chat with Team Divine Dragon, including your obligatory conversations and more. You can walk (and luckily run) around the island, pick up objects lying around, play some mini-games and adopt animals to keep in your stables. Not everything is immediately accessible in the first few chapters, but they open up at a reasonable pace as your roster grows. Somniel’s mascot is a mysterious little creature that looks like a puppy. You can feed and pet him at his shrine.
Otherwise, he will always be around when you walk around the island. If you take good care of him, he will reward you with more Bond Fragments. While the somniel is something you can walk around and explore, it doesn’t last long. It was great to see more shops and buildings opening up as the game progressed. However, it can feel a bit empty in the early stages. I understand it’s meant to be, but walking around to all the collectibles feels like a chore when you’re not checking out the other locations.
Fire Emblem Engage’s new mechanics are based on “Emblem Rings”. These rings provide the connection to heroes from other Fire Emblem games as they bestow their power and merge with yours. This is manifested by the units with an emblem ring having their emblem hero next to them on the field. Pointing the emblem to “Engage” allows you to fuse and unleash new powerful attacks on the enemy or help in one way or another on the battlefield.
As you charge up your characters, the new mechanics in the early chapters don’t seem to introduce wild imbalances into the flow of battles. You can still land over your head if a strong enemy takes you out as fast as everyone else. Even if you unleash the big attacks, it’s not a guaranteed one-hit kill either. When used correctly, it can really help in an emergency. As always with a Fire Emblem game, it’s important to engage the team in combat to share the experience. Let your emblem bearers hog all battles, which would be to your detriment.
As this is a preview I can only address so much of what is here. The game itself is more Fire Emblem, which is excellent. Even on a few battlefields, the environment is varied, so never rest on your laurels and don’t be too hard on yourself. Character permanent death is still a thing for this game. However, it’s been a while since Fire Emblem has a preference to turn this off. Your characters can hobble away from battle to fight another day. You can also set the game difficulty independently from the permanent death option.
Fire Emblem Engage in the wee hours of the morning feels like a warm welcome back as the story unfolds, filling your roster with familiar classes and characters you want to learn more about. The game looks good too, and the graphics and character designs aren’t unusual for a Fire Emblem game. The Engage Mode versions of the characters are an excellent combination of the more traditional and the futuristic.
Since the Emblem Rings are meant to be a big part of the game, you’ll need to figure out who you want to wear the goodies to, while also being able to craft new Binding Rings for the rest of the team to equip. This is where these bond fragments come into play. You can spend these on random Binding Rings that will be assigned to a character from the franchise, with different rarities and stats to give your chosen character a boost. You can craft one or ten at a time, so I can only assume the island is silently struggling under the weight of an incalculable number of random rings that failed the test to equip your team.
With the three houses defining most of Fire Emblem’s time on Switch, and only months since Fire Emblem Warriors: 3 Hopes, I’m excited to see how the rest of Engage unfolds. The cast of this game is captivating and entertaining. But the story still leaves me guessing as to what happened in the past and what direction the game is going.
It won’t be long until January 20th and everyone can awaken the divine dragon with Fire Emblem Engage. If the game’s early hours are any indication, Fire Emblem fans are in for a great start to 2023.
Check out our Fire Emblem Engage bargains guide here. It also includes offers for the remastered Fire Emblem amiibo.